Use Wrecking Blow as Spammable in between.Īvoid Barswap with Wrecking Blow, always hard to LA weave in between Channeled Abilities. Main Weapon: TWO HANDER - Click on a Skill Name to learn moreīackup Weapon: DUAL WIELD - Click on a Skill Name to learn moreĭrain your Stamina as low as possible, with roll dodge + high Stamina Cost Skill! Prebuff with Skeletal Archer + Deadly Cloak.īlastbones - Barswap - Shooting Star - Barbed Trap - Boneyard - Barswap Blastbones - Wrecking Blow - Carve - Blastbones - Siphon - Barswap - Rending and then use Blastbones every third Skill (example: bb + carve + blow + bb). Stam/HP Food for Dungeons/Raids for extra HP or Lava Foot Soup if you have Sustain Issues. For more details on all ESO Races and passive bonuses be sure to check out our Complete ESO Race Guide. The optimal DPS race for this build will be Dark Elf due to their bonus Weapon and Spell Damage, Max Stamina and Max Magicka. Restores 1890 Stamina if the target was below 50% Health. Set bonus (2 items) Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. The beam is broken if the enemy moves 8 meters away from you. Every second, this damage increases by 100%. The beam deals 2010 Flame Damage every 1 second to your enemy for 6 seconds. Set bonus (1 item) Adds 657 Critical Chance (2 items) When you damage a nearby enemy with a Light or Heavy Attack, you have a 33% chance to create a beam of fire that will connect you to your enemy. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. Set bonus (2 items) Adds 1096 Maximum Stamina (3 items) Adds 657 Critical Chance (4 items) Adds 129 Weapon and Spell Damage (5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 623 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3132 Bleed Damage over 10 seconds. (4 items) Adds 1401 Offensive Penetration (5 items) Adds 657 Critical Chance, Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina. Set bonus (2 items) Adds 657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
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